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Project Reality 0.8 2008-08-28 17:19 - Posted by Lan
...kommer fredag 29 aug. Server filer lördagen 30de. Blir en rolig helg.

Fem nya kartor och massiva ändringar. Det krävs till exempel 3 pers nu för att fånga en Control Point.

Cha nges in Project Rea lity 0.8:
3 new game modes: Command & Control, Skirmish and Training

Critically wounded soldiers can be revived for up to two minutes. They can use
the “Give up” button on the Caps-Lock map to opt out of waiting for a medic

Medics can now resuscitate downed soldiers which untangles them from the
ground. This is useful to make sure the epipen will do it's job

Insurgents can build hideouts to spawn at

Regular armies and the militia can deploy a heavy machine gun emplacement

The spotting system has been overhauled. Automatic spotting is practically
gone. Squad leaders can send a contact report to the commander. The
commander can confirm those reports and place markers on the map to warn
the rest of the team

Artillery and mortars have been added to the list of possible area attacks

Pistols & SMGs do not suppress other players. Shots also need to travel some
distance before they have a suppression effect

Weapons need to be reloaded manually

Bunkers & Fire bases do not resupply soldiers and vehicles anymore

Deployable assets can be placed without permission if no commander is on
the team

Rally points can be placed anywhere. They are overrun and destroyed if 3
enemies get close to them or if 6 squad members die in their vincinity

Grenade launchers need to be fired at targets at least 30-40m from the
shooter or the grenade will not detonate

All factions have a command post which is enterable by the commander. The
commander can only use his map while inside the post.

The enemy tickets are not displayed

The main gun in any armored vehicle has a 30s usage delay

Soldiers start to bleed out when their health drops below 75%

Civilian collaborators will always respawn after 2 minutes regardless of how
they died

Insurgents can be arrested using the restrainer or the shotgun

Insurgents need to defend at least 3 out of 12 weapons caches

Capturing a control point takes at least 3 men

Limited kits have been reduced in number and are only reallocated every 10
minutes

Light machine guns can be used in deployed and undeployed modes. When
deployed they can only be fired while prone but are very accurate

Deploying bunkers & fire bases does require 2 supply crates. A supply truck is
not needed. Other assets just need to be build close enough to a forward
outpost and do not require any supplies
Comments
Granis
Julgranen?
låter riktigt najs. Synd bara att jag skall iväg i helgen.
Club Zebra*
Du är en Zebra
Hurraaaaaa! Men det ska inte jag så jag kommer intsallera och kika in på ts och allt det där för att testa det.
Lan*
Han med hatten
Fem nya kartor

Det är återigen Core och Levels filer, plus rek att man tar bort alla pr mappar och genvägar...
Club Zebra*
Du är en Zebra
Älskar core och levels filer

Ska ominstallera bf2 så jag får med voipen. Ska fixa det till helgen iom denna däringa pr-patchen.
Lan*
Han med hatten
Enligt källor är filerna ute...

Måste fixa min setup så jag kan remote styra nedladdningar.
Hamlot
FLESH!
Jag borde kanske kolla forumet innan jag läger ut poster som redan finns :/

Som sagt det ser riktigt bra ut
Club Zebra*
Du är en Zebra
Kanske du borde ja
Lan*
Han med hatten
Tog bort dubbeltråden åt dig Hamlot, nu kan du låtsas som det regnar
Club Zebra*
Du är en Zebra
Blir tyvärr inget PR för mig ikväll. Blev lite "sent" på 35-års kalaset. Nu en runda poker sen god natt. Så är det att va småbarnsförälder. Då är det mesta över 00.00 för sent.
Hamlot
FLESH!
Tack Lan, det är jobbigt när det regnar , håller på att ta ner det så förhoppnings vis kan man lira imorgon.
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